What is Wizard101

Wizard101 is an online, Wizard school adventure with collectible card magic, wizard duels, and far off worlds! 
The game allows players to create a student Wizard in an attempt to save Wizard City and explore many different worlds.



Storylines

Malistaire Drake Arc

The main storyline revolves around the player's character, a novice wizard, joining the Ravenwood School of Magical Arts (it is hinted that the character is from Earth when it is stated by Ambrose that they are "from a world that does not even believe in magic"). Upon arrival, before even beginning with his or her enrollment, the new wizard comes face to face with the main antagonist in the game, the previous Death teacher, Malistaire Drake. The player then finds that he has been causing havoc in Wizard City, haunting the streets with undead creatures.
Malistaire Drake, while the player attempts to defeat the creatures, has moved on to attempt to steal the Krokonomicon, a powerful source of necromancy, so that he might make his wife, Sylvia Drake, rise again. The Krokonomicon has been taken along with the sarcophagus it was in from Krokotopia to the world of Marleybone for research purposes by the Marleybonians, and the player character follows Malistaire to Marleybone, chasing down Meowiarty in the process.
Upon arrival of the great city the player has to go to track down the sarcophagus. But the player has to wait until the mayor approves. He doesn't approve because the cities streets are unsafe due to a recent gang uprising. The player finally catches up with Malistaire in Big Ben Clocktower but it is too late.
Malistaire has fled the world with the Krokonomicon and heads to the next world, Mooshu. You go directly to the emperor to gain the Dragonspyre key, but Malistaire has been there and retrieved it and has caused the emperor to become very ill. The player must go around the world to gather ingredients to heal him and defeat the evil demons, The War Oni, Plague Oni, Death Oni, and Jade Oni.
After he is healed he gives the player a key to go to Dragonspyre. On arrival, Dragonspyre is a land that is in ruins. The Dragon Titan (the huge dragon on top of the Great Volcano) had destroyed the world in fire and chaos. Many areas later the player confronts Malistaire for the final time where he unsuccessfully attempts to command the Dragon Titan to raise his wife Sylvia from the dead. The player goes into combat and defeat him once and for all, Malistaire becomes a ghost and his wife greets him and welcomes him to death and they vanish into the afterlife.

Morganthe Arc

After defeating Malistaire, a new antagonist is discovered. Before the player meets the new antagonist, they travel to the sunken world of Celestia. After the players explore the dungeons of the Stellarium, Lunarium, and Solarium, and explore the areas of Celestia they find Morganthe, the Umbra Queen, in the Solarium. She tells the player, "The Mirror will break, The Horn will call, From the shadows I strike, The skies will fall," and she flees the world with the secrets of Astral Magic.
The player discovers that she has traveled to the world of Zafaria, in search for her Deck of Shadows. After overcoming the forces of the Shadow Queen from the Lion tribes of the Savannah, the city of the Zebra warriors in Zamunda, and the Elephant cities of Waterfront and Stone Town and finding the missing students, the player discovers she has traveled to Mirror lake with the relics that the Forces of Light gave to the Lions, Zebras, Elephants, and Gorillas. She destroys Mirror Lake after recovering her spell deck.
The player then travels to the world of Avalon, the home world of Merle Ambrose and his pet owl Gamma, in search for the Sword of Kings, the legendary blade of Avalon once held by King Artorius. After the player travels the expansive world of Avalon, through the large forest of the Weirwood, the castle's village of Caer Lyon, the grounds of Castle Avalon, Lake Nimue, and the castle Catacombs, they face Morganthe in this world - as a young woman - in Ghost Avalon. After the player battles her, they travel to Castle Avalon to retrieve the Sword of Kings to slay the Pendragon and restore the land. Once the player discovers the Pendragon is the once-thought late King Artorius cursed by the Horned Crown that Morganthe tricked him into wearing (the crown isn't part of the prophecy), they give King Pendragon a potion and the land is restored.
After Avalon, players rediscover the lost world of Azteca. This is the oldest world in the Spiral, believed to be destroyed by the comet Xibalba ten years ago. When the player reaches Azteca, they soon learn the land is in trouble, with a recent rising of the undead similar to what Malistaire did in Wizard City, Krokotopia, Marleybone, Mooshu, and Dragonspyre. In addition, Morganthe appears to be in control of the dread comet Xibalba, threatening to destroy the ancient world. After reaching the final pyramid, the Pyramid of the Falling Star, the players find Morganthe and her Dark Servant with Huracan Vicious sky (The Huracan Horn, the real horn in the prophecy). After he calls a portal to Xibalba, the players pursue Morganthe - however, it's too late. It is revealed that she already completed the ritual to send Xibalba into Azteca, while the players were helping the citizens of Azteca, and it can't be redirected. She sends her Servant (later to be revealed as Malistaire the Undying) to defeat the players once and for all. She heads to Khrysalis (the home world of the Shadow Web), to learn the Song of Creation from the nine Lords of Night so that she can rewrite the Spiral to her own vision.

After players tell Merle about their journey and failure to save Azteca from Xibalba and Morganthe, he asks to gather the Council of Light and sends players to free the Lords of Night from Morganthe's clutches by entering Khrysalis in the last hope to stop Morganthe once and for all. Upon arrival in Khrysalis, Zaltanna the Mirrormask immediately spots you, demanding that players prove themselves before entering. Players must defeat two bosses solo in order to proceed through the Penumbra Barrier. After they get through, players find a Burrower by the name of Dyvim Whitehart. After saving him from Roze the Mousehunter, he tells players about Bastion and how Morganthe cast a spell on it in the final days of the Siege of Bastion to cast any living thing into crystal. He then tells players he will aid them to get to the Last Wood, but first they must get through the Moon Cliffs. The Moon Cliffs were once the spiritual center of the Burrowers in the Old Times, but now is one of the most dangerous places in Khrysalis since Morganthe corrupted the Eclipse Tower (which was once home to pure Moon Magic) with Shadow Magic. After going through the Moon Cliffs, players reach the Last Wood, the home of the Burrowers since the Fall of Bastion. After you help as much as you can, players head to Tyrian Gorge. Then, after causing trouble to distract the Umbra Legion from their tasks, you head back to Last Wood. Then many quests later after restoring Bastion to its ancient glory – restoring the Eclipse Tower, restoring balance between the Burrowers and the Bees, learning Shadow Magic, and a few more surprises – players travel to Fort Rachias, the final area of Khrysalis Part 1 to get a Dying Star Shard to help them cross the Starfall Sea to Morganthe's Shadow Palace. Fort Rachias is controlled by Ghost Dog, one of Morganthe's Elite Warlords. After defeating Ghost Dog, players retrieve the Star Shard and report to Zaltanna the Mirrormask. The rest of the quests for Khrysalis start in Part 2 of the world which is confirmed to be released early this year. Mentioned areas are Crescent Beach, Starfall Sea, The Iron Gates, The Kondha Desert, Morganthe's Shadow Palace, Solar Arc, and Radiant Alcazar.

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